Author Topic: Enemy Designer  (Read 2621 times)

Wizard Indie Games

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Enemy Designer
« on: June 28, 2020, 05:46:15 PM »
It would be cool if you had an Enemy Designer; just like the Character Designer but with different styles.
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War

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Re: Enemy Designer
« Reply #1 on: June 28, 2020, 07:12:18 PM »
It would be cool if you had an Enemy Designer; just like the Character Designer but with different styles.
I think what you are calling "Character Designer" is actually the movement style/physics panel of the character manager, so I think you want custom enemy physics/movement styles. That's a pretty common suggestion, hope it'll get added in a future PB8 update, or at least PB 9.
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Gizgord

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Re: Enemy Designer
« Reply #2 on: June 28, 2020, 09:27:48 PM »
I think what you are calling "Character Designer" is actually the movement style/physics panel of the character manager, so I think you want custom enemy physics/movement styles. That's a pretty common suggestion, hope it'll get added in a future PB8 update, or at least PB 9.
I think he meant cosmetics, very much so like character designer

CGM

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Re: Enemy Designer
« Reply #3 on: June 29, 2020, 12:01:52 AM »
Enemy physics is a higher priority.

War

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Re: Enemy Designer
« Reply #4 on: June 29, 2020, 02:39:45 PM »
I think he meant cosmetics, very much so like character designer
Ah yeah, I forgot this. It doesn't exist either.
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

CGM

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Re: Enemy Designer
« Reply #5 on: June 29, 2020, 04:31:22 PM »
And it doesn't need to exist, either.

War

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Re: Enemy Designer
« Reply #6 on: June 30, 2020, 07:27:57 AM »
And it doesn't need to exist, either.
Are you saying that enemy physics doesn't need to exist?
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CGM

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Re: Enemy Designer
« Reply #7 on: June 30, 2020, 04:57:57 PM »
No, we need enemy physics. Enemy designers on the other hand don't need to exist.

War

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Re: Enemy Designer
« Reply #8 on: June 30, 2020, 08:01:57 PM »
No, we need enemy physics. Enemy designers on the other hand don't need to exist.
You said "either" so thats not my fault if what you write is not following your opinion
u/wizardindiegames you can just use paint.net to make custom graphics
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

CGM

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Re: Enemy Designer
« Reply #9 on: June 30, 2020, 09:19:07 PM »
When I said "either", I was actually saying,

"Enemy designers don't exist, and they don't need to exist either."

Wizard Indie Games

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Re: Enemy Designer
« Reply #10 on: July 03, 2020, 07:06:23 PM »
It doesn't need to exist. But it would be cool if it did.
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam

CGM

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Re: Enemy Designer
« Reply #11 on: July 03, 2020, 10:49:34 PM »
Yeah, and since it doesn't need to exist, it likely won't ever get added.

Wizard Indie Games

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Re: Enemy Designer
« Reply #12 on: July 15, 2020, 08:30:01 PM »
It would be nice if it did happen, though. Maybe one day Mr Tingblad is sitting in the park, thinking: "Well, I have implemented everything I can possibly think of into Platform Builder and I really need something to do later today. What could I possibly do? I know - just for fun, an Enemy Designer tool!"
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam

CGM

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Re: Enemy Designer
« Reply #13 on: July 15, 2020, 08:50:13 PM »
That scenario is sadly, unrealistic. There's no limit to things he could put into PB.

Mechasaur

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Re: Enemy Designer
« Reply #14 on: July 18, 2020, 07:21:16 AM »
It would be nice if it did happen, though. Maybe one day Mr Tingblad is sitting in the park, thinking: "Well, I have implemented everything I can possibly think of into Platform Builder and I really need something to do later today. What could I possibly do? I know - just for fun, an Enemy Designer tool!"

what we have currently isn't great so I'd be down for that tbh