Author Topic: Simple Footstep Sounds Tutorial  (Read 339 times)

Antikore

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Simple Footstep Sounds Tutorial
« on: December 24, 2020, 11:26:49 AM »
I made this, just insert them on the corresponding CPs in your game:
Code: [Select]
//Create CP - Player Character
local var footstepBuffer = 0
Code: [Select]
//Looping CP - Player Character
if walking = true | running = true
     footstepBuffer + 1
else
     footstepBuffer = 0
if footstepBuffer < 20 & walking = true
     exit
if footstepBuffer < 10 & running = true
     exit
if walking = false & running = false
     exit
footstepBuffer = 0
upload sfx = 2 //Replace this with your sound id
Hope this helps :D

Note: Remember that exit command kills the cp process so you may put the code for the looping cp at the end of the cp or some code may not execute.
« Last Edit: December 24, 2020, 12:02:52 PM by Antikore »
Sorry because my English is not very good because I'm Spanish ;) :P

NinthNei

Re: Simple Footstep Sounds Tutorial
« Reply #1 on: July 22, 2021, 03:06:16 PM »
Thank you for making this, just tried it and it works great!

Would it be at all possible to make a different sound that plays after and then loops like the first one?

For instance, your sequence would be Footstep 1 sound for the right foot and then you could have a Footstep 2 sound for the left foot and then repeat the whole sequence from the beginning?
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Antikore

  • Developing Mortal Theater at day, developing depression at night.
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Re: Simple Footstep Sounds Tutorial
« Reply #2 on: July 23, 2021, 06:57:43 AM »
Thank you for making this, just tried it and it works great!

Would it be at all possible to make a different sound that plays after and then loops like the first one?

For instance, your sequence would be Footstep 1 sound for the right foot and then you could have a Footstep 2 sound for the left foot and then repeat the whole sequence from the beginning?
Yeah technically is possible
Sorry because my English is not very good because I'm Spanish ;) :P