Author Topic: Areas and Courses  (Read 387 times)

Areas and Courses
« on: December 16, 2020, 11:25:00 PM »
This is probably a very stupid question, but what is the difference between an Area and a Course?
« Last Edit: December 16, 2020, 11:25:35 PM by Wizard Indie Games »
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam

Christian Game Maker (CGM)

Re: Areas and Courses
« Reply #1 on: December 17, 2020, 12:45:05 AM »
Are you speaking in the context of variables? If so, than an area is just one area in your game. A course, is a collection of areas that make up a stage. But a course could also just be one area, it just depends on what you define as a course. When you enter a command to "complete course" then the game knows that that's the end of the course.

Antikore

Re: Areas and Courses
« Reply #2 on: December 17, 2020, 06:58:57 AM »
Are you speaking in the context of variables? If so, than an area is just one area in your game. A course, is a collection of areas that make up a stage. But a course could also just be one area, it just depends on what you define as a course. When you enter a command to "complete course" then the game knows that that's the end of the course.
^^^

Sorry because my English is not very good because I'm Spanish ;) :P

Re: Areas and Courses
« Reply #3 on: December 18, 2020, 03:00:24 PM »
OK. I think I've got it. Thanks.
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam