Author Topic: One-way platform bug 2: The Revenge  (Read 277 times)

Antikore

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One-way platform bug 2: The Revenge
« on: April 17, 2021, 10:33:05 AM »
Sometimes the player just tresspasses these platforms like nothing
Sorry because my English is not very good because I'm Spanish ;) :P

TingThing

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Re: One-way platform bug 2: The Revenge
« Reply #1 on: May 02, 2021, 08:48:33 PM »
This might be connected to the physics setting of your game. Is there a place in your game where it happens frequently?

Antikore

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Re: One-way platform bug 2: The Revenge
« Reply #2 on: May 02, 2021, 09:22:15 PM »
This might be connected to the physics setting of your game. Is there a place in your game where it happens frequently?
Not specifically, but I think its related to the player being damaged over a platform, I'm sure most of the times happened like that
Sorry because my English is not very good because I'm Spanish ;) :P

TingThing

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Re: One-way platform bug 2: The Revenge
« Reply #3 on: May 03, 2021, 01:50:02 AM »
So the player is standing on a platform, gets damaged, and then just falls below? Can I try this out somewhere in your game?

Antikore

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Re: One-way platform bug 2: The Revenge
« Reply #4 on: May 03, 2021, 08:36:49 AM »
So the player is standing on a platform, gets damaged, and then just falls below? Can I try this out somewhere in your game?
Anywhere that getting damage over a one-way platform its good, in the version I have of the game there is a boss room that happens quite commonly
Sorry because my English is not very good because I'm Spanish ;) :P

TingThing

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Re: One-way platform bug 2: The Revenge
« Reply #5 on: May 08, 2021, 03:28:56 AM »
Okay... weird. So after running some tests the best I can tell is that Game Maker is just skipping the collision event entirely for no apparent reason. When I moved all of that collision code to the end step event, the problem seems to have resolved itself.


Hopefully this shift of code won't break something else, but we'll give this a shot.


Even after testing your game and jumping really low onto jump-through platforms for a while, I still couldn't replicate your other glitch you found here. I am hoping that the issue is related this one, and that it will also resolve itself on your end. Let me know if you still have the problem after the next update.

Antikore

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Re: One-way platform bug 2: The Revenge
« Reply #6 on: May 09, 2021, 06:55:31 AM »
Okay... weird. So after running some tests the best I can tell is that Game Maker is just skipping the collision event entirely for no apparent reason. When I moved all of that collision code to the end step event, the problem seems to have resolved itself.


Hopefully this shift of code won't break something else, but we'll give this a shot.


Even after testing your game and jumping really low onto jump-through platforms for a while, I still couldn't replicate your other glitch you found here. I am hoping that the issue is related this one, and that it will also resolve itself on your end. Let me know if you still have the problem after the next update.
Thank you so much! I'll check if the other glitch has been fixed or not
Sorry because my English is not very good because I'm Spanish ;) :P