Author Topic: About PB features  (Read 742 times)

Antikore

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About PB features
« on: February 26, 2022, 01:58:51 PM »
If someone has an almost complete game, but needs some features that aren't that basic or something, are they going to be added somehow? PB is still very limiting on some parts, that's the thing!

If not, something like plugins or mods would be very cool!
Sorry because my English is not very good because I'm Spanish ;) :P

Gizgord

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Re: About PB features
« Reply #1 on: February 26, 2022, 03:18:03 PM »
the topic of plugins returns.
much like a compiler, if TT chose to implement this feature, it'd certainly take up time and we have no idea whether it'd turn out good or not.
a plugin system sounds fantastic, nearly unlimited resources. but I see three big hurdles. first one I explained above. second, we need someone to actually make plugins. I can't speak for all of us, but know I wouldn't make one. I know nothing about programming. doing this right now kind of assumes we're expecting more power-users to arrive in the future. Right now there's no guarantee. third, are there any legal implications we're not thinking about?
I wonder what's others takes on this :)