Author Topic: Own make character is too broad for solid wall  (Read 939 times)

Free_Eagle

  • Level 3: Plugger
  • *
  • Posts: 31
    • View Profile
Own make character is too broad for solid wall
« on: April 21, 2023, 10:28:58 AM »
Hello, I drew my own character. Not a male, but an animal like a wombat. The problem now is that the character is looking into a solid wall. Is it possible to change the collision frame? So that the head hits the wall and the character stops. Thanks
Sorry for my bad english...

Gizgord

  • average
  • Level 18: Statix
  • *
  • Posts: 835
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #1 on: April 21, 2023, 11:29:46 AM »
How did you import your character graphics, did you edit the sprite sheet or add "Custom Sprites" to your character design?

Free_Eagle

  • Level 3: Plugger
  • *
  • Posts: 31
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #2 on: April 21, 2023, 04:18:00 PM »
I edit the sprite sheet "Custom Sprites". I go to Game Setup / Character Designer. Pressed the "import" button and chose the template with all the little guys (hop, crawl, run...) I previously modified this template with my design.
« Last Edit: April 21, 2023, 04:19:49 PM by Free_Eagle »
Sorry for my bad english...

Gizgord

  • average
  • Level 18: Statix
  • *
  • Posts: 835
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #3 on: April 22, 2023, 09:57:26 PM »
Did you make sure to edit all of the highlighted animations that you need? If not, try filling that in

Free_Eagle

  • Level 3: Plugger
  • *
  • Posts: 31
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #4 on: April 23, 2023, 01:27:11 PM »
Quote
all of the highlighted animations
??
No, i have only stand and walk. The other is still the man. You mean I need everything in the picture?
Sorry for my bad english...

Gizgord

  • average
  • Level 18: Statix
  • *
  • Posts: 835
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #5 on: April 23, 2023, 06:13:52 PM »
What I meant by that were boxes highlighted in yellow. These are important, because you'll be using their bounding box. I see that you already have a standing sprite, which is good. You technically don't need the other two (Top-Down Swim and Duck) if you won't use these abilities. Maybe do a Duck for good measure.
You'll find Bounding Box settings under the Custom Sprites category. Platform Builder usually does well to assign these values automatically, but in this case you may need to adjust.

Free_Eagle

  • Level 3: Plugger
  • *
  • Posts: 31
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #6 on: April 25, 2023, 05:55:59 PM »
Ah, the yellow ones! Yes, that's 2 more with the man. Then I'll sign them too, as soon as time permits.
But I can't find the setting for the frame (Bounding Box settings under the Custom Sprites category)? I have the 10.4.2 Pro version.
Sorry for my bad english...

Gizgord

  • average
  • Level 18: Statix
  • *
  • Posts: 835
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #7 on: April 26, 2023, 08:20:34 AM »
Got to enter the editor. You know, double click on a given sprite. Bounding box settings should be on bottom right

Free_Eagle

  • Level 3: Plugger
  • *
  • Posts: 31
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #8 on: May 01, 2023, 12:14:11 PM »
Oh :o, there it is (Frame), thanks!
Yes, that was it. All yellow boxes added with my sprite and now it's pending at the wall.
Thank You :))
Sorry for my bad english...

Gizgord

  • average
  • Level 18: Statix
  • *
  • Posts: 835
    • View Profile
Re: Own make character is too broad for solid wall
« Reply #9 on: May 01, 2023, 05:54:23 PM »
Happy to help :D