Author Topic: Settings for Checkpoint, Key/Door and Sign  (Read 837 times)


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Settings for Checkpoint, Key/Door and Sign
« on: December 03, 2023, 10:55:29 AM »
Hi, a few ideas came up while working with the Platformbuilder.

1) Checkpoint
A few setting options for the checkpoint would be great. For example, the text “Checkpoint” on/off. I also think the animation (Loop, or Frame 1 to x and Stop) is a good idea. For example, if you want a flag to be raised for the Checkpoint.

2) Key and Door
A few setting options for this would be great. A display in the HUD whether and which key you have. And whether you have to unlock the door separately or whether you can go straight through if the key fits.

3 Sign
A possibility to also display an image on the sign. The idea behind it are games for children who can't read yet.

Sorry for my bad English, but I hope it's understandable.
Best regards, free_eagle
« Last Edit: December 03, 2023, 10:56:03 AM by Free_Eagle »
Sorry for my bad english...