Author Topic: Tile viewer for every item  (Read 2520 times)

ncrecc

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Tile viewer for every item
« on: June 10, 2018, 01:29:56 AM »
For enemies, warps, scenery, etc., unless there's some design restraint or other good reason not to do this. Mainly a case of "why not?" as seeing every subcategory in the current item at once would make it easier to find the specific subcategory you want.
« Last Edit: June 10, 2018, 01:35:54 AM by ncrecc »

CGM

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Re: Tile viewer for every item
« Reply #1 on: June 10, 2018, 01:45:34 AM »
No problem! You can already do this just like in MB! Click on the button that is circled in this picture. Enemies can still be found fairly easily. You can make your own too you know.

Alley

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Re: Tile viewer for every item
« Reply #2 on: June 10, 2018, 06:30:07 PM »
Christian Game Maker, you did not understand ncrecc properly. He wanted to ask why you can't use this button for everything in PB. For now, this button works only for some things but not for everything.
Alley (T_Alj5)

CGM

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Re: Tile viewer for every item
« Reply #3 on: June 10, 2018, 11:39:46 PM »

Oh! Sorry?! :-[  My bad. I don't know why. It would be a good thing to ask though.

TingThing

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Re: Tile viewer for every item
« Reply #4 on: June 19, 2018, 04:13:39 AM »
The reason I didn't do it for everything is because every tile selector takes quite a bit of time to make. So in the interest of getting as much done possible with Mario Builder, I only spent time on the items which most needed tile selection.

Antikore

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Re: Tile viewer for every item
« Reply #5 on: June 20, 2018, 12:33:02 PM »
That's one thing I also though when I used Mario Builder and also when I use Platform Builder...
Sorry because my English is not very good because I'm Spanish ;) :P

Alley

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Re: Tile viewer for every item
« Reply #6 on: June 23, 2018, 09:31:31 AM »
The reason I didn't do it for everything is because every tile selector takes quite a bit of time to make. So in the interest of getting as much done possible with Mario Builder, I only spent time on the items which most needed tile selection.
This is what I definitely understand. Time is limited, however, and sometimes some suggestions are good but you can take only some of those and leave the others for some amount of time to work on the most important things, right!? :)
Alley (T_Alj5)