As I said, here's your daily update!this update is very similar to the one before - one level added, and some additional fixes to the existing ones.
this new level is placed in a desert and has a neat gimmick. play it and you'll know what I mean.
by the way, I didn't forget to name my levels - now I'm filling in the gaps.
after 1.0 releases, I don't plan to work on any other projects. if anything, I'll be quietly working on Level Mayhem. I have a few ideas left, plus a secret mini-project I had. won't finish it for the 1.0 release, but can be implemented in an eventual update.
tomorrow, more details about the release. see you then.
Please make it so that we can choose levels! Instead of unlocking them and needing to re-beat them each time we update!
you can use a teleport nearby spawn to play the newly added level.