As I said, here's your daily update!this update is very similar to the one before - one level added, and some additional fixes to the existing ones.
this new level is placed in a desert and has a neat gimmick. play it and you'll know what I mean.
by the way, I didn't forget to name my levels - now I'm filling in the gaps.
after 1.0 releases, I don't plan to work on any other projects. if anything, I'll be quietly working on Level Mayhem. I have a few ideas left, plus a secret mini-project I had. won't finish it for the 1.0 release, but can be implemented in an eventual update.
tomorrow, more details about the release. see you then.
![Smiley :)](https://theplatformbuilder.com/forums/Smileys/default/smiley.gif)
Please make it so that we can choose levels! Instead of unlocking them and needing to re-beat them each time we update!
you can use a teleport nearby spawn to play the newly added level.