Author Topic: MATT'S ADVENTURE  (Read 9501 times)

warrior

Re: MATT'S ADVENTURE
« Reply #75 on: December 28, 2019, 06:22:50 PM »
Animations I still need to do:
-Hang
-Duck
-Ranged Attack
-Swim(2 types)
-Fly/Pipes
-Wall slide
-Hit
-Die
« Last Edit: January 01, 2020, 11:33:25 AM by Warrior555MainGanon »

Gizgord

Re: MATT'S ADVENTURE
« Reply #76 on: December 28, 2019, 10:42:38 PM »
that's a bunch. good luck, just make sure to not rush them.

warrior

Re: MATT'S ADVENTURE
« Reply #77 on: January 01, 2020, 11:34:09 AM »
I don't think the Hang animation will be ever used in the game. I should not have to do it.

warrior

Re: MATT'S ADVENTURE
« Reply #78 on: January 02, 2020, 12:20:38 PM »
As a new year present... Here is the first preview of Matt from Matt Adventure.

Tell me your toughts.

warrior

Re: MATT'S ADVENTURE
« Reply #79 on: January 05, 2020, 07:12:48 PM »
Oh, and I updated the main topic.

warrior

Re: MATT'S ADVENTURE
« Reply #80 on: January 06, 2020, 07:52:20 PM »

Christian Game Maker (CGM)

  • Christian, videogame dev hobbyist. Servant of Jesus Christ.
  • Master Builder
  • *
  • Posts: 3788
  • Total likes: 41
  • The way of the Cross leads home.
    • View Profile
    • The Adventures of Super Mike Website (ASM)
Re: MATT'S ADVENTURE
« Reply #81 on: January 06, 2020, 07:59:48 PM »
Is that a GIF? My browser only shows a super pixelated image that when clicked on, goes black.

warrior

Re: MATT'S ADVENTURE
« Reply #82 on: January 06, 2020, 08:48:16 PM »
Is that a GIF? My browser only shows a super pixelated image that when clicked on, goes black.
It's a youtube video

Christian Game Maker (CGM)

  • Christian, videogame dev hobbyist. Servant of Jesus Christ.
  • Master Builder
  • *
  • Posts: 3788
  • Total likes: 41
  • The way of the Cross leads home.
    • View Profile
    • The Adventures of Super Mike Website (ASM)
Re: MATT'S ADVENTURE
« Reply #83 on: January 06, 2020, 09:02:54 PM »
Strange...It won't work.

warrior

Re: MATT'S ADVENTURE
« Reply #84 on: January 07, 2020, 06:30:58 AM »

Gizgord

Re: MATT'S ADVENTURE
« Reply #85 on: January 07, 2020, 07:10:28 AM »
I saw it. not bad!
« Last Edit: January 07, 2020, 07:10:57 AM by Gizgord »

warrior

Re: MATT'S ADVENTURE
« Reply #86 on: January 07, 2020, 10:08:15 AM »
I saw it. not bad!
Sadly I forgot to enable sound

warrior

Re: MATT'S ADVENTURE
« Reply #87 on: January 09, 2020, 06:21:45 AM »
Matt Adventure will include a backflip ability. I found myself a big part of the code, but if I know how to make the backflip working, it is all thanks to CGM !

Christian Game Maker (CGM)

  • Christian, videogame dev hobbyist. Servant of Jesus Christ.
  • Master Builder
  • *
  • Posts: 3788
  • Total likes: 41
  • The way of the Cross leads home.
    • View Profile
    • The Adventures of Super Mike Website (ASM)
Re: MATT'S ADVENTURE
« Reply #88 on: January 09, 2020, 02:05:09 PM »
Backflipping may not be the best for a 2D platformer. 3D platformers make more sense for that.

warrior

Re: MATT'S ADVENTURE
« Reply #89 on: January 09, 2020, 07:45:41 PM »
Backflipping may not be the best for a 2D platformer. 3D platformers make more sense for that.
Yeah, you're right. Maybe I should turn it into another ability: The mega jump.
Used by jumping when ducked, but this is more like a regular jump, except that we jump higher but we move slower.