Author Topic: Disabled characters, not controller (doorways in timeline)  (Read 770 times)

LyndsWins

Disabled characters, not controller (doorways in timeline)
« on: December 14, 2018, 07:14:45 PM »
If you disable a character in a timeline, but that character is standing next to a door, you can still press up to go through the door and break the timeline.
"Homo sum, humani nihil a me alienum puto. I am human: nothing human is alien to me." - Terence

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Re: Disabled characters, not controller (doorways in timeline)
« Reply #1 on: December 14, 2018, 07:29:42 PM »
That needs to get fixed!

TingThing

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Re: Disabled characters, not controller (doorways in timeline)
« Reply #2 on: December 15, 2018, 06:22:55 AM »
Thanks, I'll check that out!

TingThing

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Re: Disabled characters, not controller (doorways in timeline)
« Reply #3 on: December 15, 2018, 07:08:58 PM »
This will be fixed in the next update.