LOOK OUT WORLD!!! ASM IS GOING TO BE HUGE!!! Okay, I keep saying, "ASM is going to be big!" It's true. Currently, the PBX alone is 76MB. Now, for a PB game with like...0 music, that is an accomplishment.
Currently we have approx. 300 sprites. And more are created almost every day!
Q: What will we see in DEMO #2?
A: Lots. You will spend hours playing ASM before getting bored. Almost all sprites are getting a new look. Including the following:
Coin
TreesBushesBackgroundsFlowersGrass
Water.
Now that's a small list. Now for a huge list of new sprites coming!
More bush variantsMore treesRocksBrand new waterfall sprites, splash FXLots of new character sprites/abilitiesReplaced a block spriteNew coin variantsLots of gemsNew block spritesAmbient Creatures such as birds, butterflies, frogs, etc.Mushrooms (No, not the super mushroom from Mario
)
And these are just the sprites alone. That doesn't include the *40+ enemies coming. Let alone the intractable objects, helpers, power-ups, FX, new abilities, Minigames, inventory, etc etc coming in DEMO #2. So, in short, it can be simply summed up as....A LOT of stuff. And that's only what I have so far. And there's more to come!
Q: I hear you have a team. Who all is part of it? Can I join the team?
A: As of this post, I technically have 4 developers. TingThing is the publisher, de-bugger, extra code guy. Along with a top-secret project which won't be revealed yet. And Gizgord is a level designer. And the 4th developer hasn't started development yet. We're waiting on 7.0 before we as a team do anything else. I do all of the heavy work. All of the mechanics, all the spriting, etc.
Can you be a developer? Well, as a matter of fact, you can. Click this link for details:
https://theplatformbuilder.com/forums/index.php?topic=8.msg5073#msg5073Q: What platforms will ASM be available on?
A: Windows PC only. It'll be available on EXE. And maybe explore. Though I'm not sure about that yet. I'd have to ask TingThing if that's even remotely possible. Download sites will be GameJolt, Itch.io, and the ASM website.
Hope this Q&A helps!
*This includes all enemies, including variations. There are 10 different enemy families.
Good reviews about ASM:ASM developers get a beta test. I've made a few exceptions to people who want to develop, but simply can't. One such person was Mechasaur. A very critical game reviewer here on the forums. Here is his review on ASM: (Note, review was slightly modified. ie: Added punctuation, corrected capitalization)
"It's good." (4 out of 5 Star Rating)
-Mechasaur
Warrior 555 played most of level 1.
"It's good. I'd Recommend it."
-Warrior555
More reviews coming!