Author Topic: Enemy Cusomising  (Read 197 times)

Wizard Indie Games

Enemy Cusomising
« on: June 28, 2020, 05:50:28 PM »
How can I add new animations and actions to enemies? For example, I would like a ranged attack animation like with the player.
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day.

Available on Steam

warrior

Re: Enemy Cusomising
« Reply #1 on: June 28, 2020, 07:06:19 PM »
How can I add new animations and actions to enemies? For example, I would like a ranged attack animation like with the player.
Enemies only have 1 animation, but you can use the "change enemy [id of the enemy that you wanna change], [id of the new enemy]" command to turn them into another enemy.

Christian Game Maker (CGM)

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Re: Enemy Cusomising
« Reply #2 on: June 28, 2020, 11:58:48 PM »
Not true! You can use commands to change enemy sprites.

Wizard Indie Games

Re: Enemy Cusomising
« Reply #3 on: June 29, 2020, 06:31:07 AM »
If you have time could someone please explain further or direct me to the relevant resource? Many thanks.
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day.

Available on Steam

Wizard Indie Games

Re: Enemy Cusomising
« Reply #4 on: June 29, 2020, 10:29:53 AM »
Cool. I got the enemy to change its sprite to a shooting animation when firing a projectile, then delay for 0.5 second then change back. Works nicely!

Thanks!
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day.

Available on Steam

Christian Game Maker (CGM)

  • Christian, videogame dev hobbyist. Servant of Jesus Christ.
  • Master Builder
  • *
  • Posts: 3687
  • Total likes: 21
  • The way of the Cross leads home.
    • View Profile
    • The Adventures of Super Mike Website (ASM)
Re: Enemy Cusomising
« Reply #5 on: June 29, 2020, 03:56:21 PM »
You're welcome!