Author Topic: Set checkpoint command  (Read 1015 times)

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Set checkpoint command
« on: April 28, 2019, 12:19:19 PM »
Set checkpoint command is something like this:
Code: [Select]
set checkpoint 1, cp
In this case, when you pass that checkpoint and you die or a return to checkpoint command executes, you will return to the area with ID 1 and will spawn on the player spawn with the ID "cp". This will be useful to create custom CPs. Like Crash Bandicoot checkpoint crates.
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: Set checkpoint command
« Reply #1 on: April 29, 2019, 11:46:58 AM »
Good idea.