Platform Builder Forums
Main => Suggestions => Topic started by: Antikore on August 15, 2019, 05:23:06 PM
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Out bounds command input for areas.
When any command it's inside of this input, the player won't die if falls out to the void, instead will execute commands. Of course, this can be achieved by multiple other ways but will be an easier way to make a timeline run when the player falls to the void that will not have the problem of killing the player.
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So we'll use this for stopping the players from cheating if they use an OOB ?
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Idk, I will use it to check if the player is outbounds and do things that aren't killing him for example.
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Idk, I will use it to check if the player is outbounds and do things that aren't killing him for example.
Teleport to another level, like in Mario Odyssey steam forest?