Author Topic: Idea for new area setting  (Read 1304 times)

Antikore

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Idea for new area setting
« on: August 15, 2019, 05:23:06 PM »
Out bounds command input for areas.
When any command it's inside of this input, the player won't die if falls out to the void, instead will execute commands. Of course, this can be achieved by multiple other ways but will be an easier way to make a timeline run when the player falls to the void that will not have the problem of killing the player.
Sorry because my English is not very good because I'm Spanish ;) :P

War

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Re: Idea for new area setting
« Reply #1 on: August 16, 2019, 08:30:14 AM »
So we'll use this for stopping the players from cheating if they use an OOB ?
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

Antikore

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Re: Idea for new area setting
« Reply #2 on: August 16, 2019, 09:51:12 AM »
Idk, I will use it to check if the player is outbounds and do things that aren't killing him for example.
Sorry because my English is not very good because I'm Spanish ;) :P

War

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Re: Idea for new area setting
« Reply #3 on: August 16, 2019, 02:37:32 PM »
Idk, I will use it to check if the player is outbounds and do things that aren't killing him for example.
Teleport to another level, like in Mario Odyssey steam forest?
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!