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Main => Suggestions => Topic started by: Wizard Indie Games on June 28, 2020, 05:46:15 PM

Title: Enemy Designer
Post by: Wizard Indie Games on June 28, 2020, 05:46:15 PM
It would be cool if you had an Enemy Designer; just like the Character Designer but with different styles.
Title: Re: Enemy Designer
Post by: War on June 28, 2020, 07:12:18 PM
It would be cool if you had an Enemy Designer; just like the Character Designer but with different styles.
I think what you are calling "Character Designer" is actually the movement style/physics panel of the character manager, so I think you want custom enemy physics/movement styles. That's a pretty common suggestion, hope it'll get added in a future PB8 update, or at least PB 9.
Title: Re: Enemy Designer
Post by: Gizgord on June 28, 2020, 09:27:48 PM
I think what you are calling "Character Designer" is actually the movement style/physics panel of the character manager, so I think you want custom enemy physics/movement styles. That's a pretty common suggestion, hope it'll get added in a future PB8 update, or at least PB 9.
I think he meant cosmetics, very much so like character designer
Title: Re: Enemy Designer
Post by: CGM on June 29, 2020, 12:01:52 AM
Enemy physics is a higher priority.
Title: Re: Enemy Designer
Post by: War on June 29, 2020, 02:39:45 PM
I think he meant cosmetics, very much so like character designer
Ah yeah, I forgot this. It doesn't exist either.
Title: Re: Enemy Designer
Post by: CGM on June 29, 2020, 04:31:22 PM
And it doesn't need to exist, either.
Title: Re: Enemy Designer
Post by: War on June 30, 2020, 07:27:57 AM
And it doesn't need to exist, either.
Are you saying that enemy physics doesn't need to exist?
Title: Re: Enemy Designer
Post by: CGM on June 30, 2020, 04:57:57 PM
No, we need enemy physics. Enemy designers on the other hand don't need to exist.
Title: Re: Enemy Designer
Post by: War on June 30, 2020, 08:01:57 PM
No, we need enemy physics. Enemy designers on the other hand don't need to exist.
You said "either" so thats not my fault if what you write is not following your opinion
u/wizardindiegames you can just use paint.net to make custom graphics
Title: Re: Enemy Designer
Post by: CGM on June 30, 2020, 09:19:07 PM
When I said "either", I was actually saying,

"Enemy designers don't exist, and they don't need to exist either."
Title: Re: Enemy Designer
Post by: Wizard Indie Games on July 03, 2020, 07:06:23 PM
It doesn't need to exist. But it would be cool if it did.
Title: Re: Enemy Designer
Post by: CGM on July 03, 2020, 10:49:34 PM
Yeah, and since it doesn't need to exist, it likely won't ever get added.
Title: Re: Enemy Designer
Post by: Wizard Indie Games on July 15, 2020, 08:30:01 PM
It would be nice if it did happen, though. Maybe one day Mr Tingblad is sitting in the park, thinking: "Well, I have implemented everything I can possibly think of into Platform Builder and I really need something to do later today. What could I possibly do? I know - just for fun, an Enemy Designer tool!"
Title: Re: Enemy Designer
Post by: CGM on July 15, 2020, 08:50:13 PM
That scenario is sadly, unrealistic. There's no limit to things he could put into PB.
Title: Re: Enemy Designer
Post by: Mechasaur on July 18, 2020, 07:21:16 AM
It would be nice if it did happen, though. Maybe one day Mr Tingblad is sitting in the park, thinking: "Well, I have implemented everything I can possibly think of into Platform Builder and I really need something to do later today. What could I possibly do? I know - just for fun, an Enemy Designer tool!"

what we have currently isn't great so I'd be down for that tbh
Title: Re: Enemy Designer
Post by: CGM on July 18, 2020, 06:24:16 PM
What are you talking about? What we have now is perfect.