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Messages - Gizgord

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1
Collaboration / Re: New SPACEY Collab on its way!
« on: December 26, 2021, 05:55:28 PM »
Looked like something that now even maybe... I, however, don't think I can handle deadlines.  ???
Still, good luck with the project! :) Looking nice...
thanks for the kind words, Alley :D

2
General Discussion / Christmas 2021
« on: December 24, 2021, 03:17:33 PM »
Merry Christmas, everyone!

3
Collaboration / Last day to join! Spacey Collab
« on: December 24, 2021, 03:16:06 PM »
Merry Christmas, everyone! quick reminder that you have one day left to join the collab.  C:-) O:-)

4
Collaboration / Re: New SPACEY Collab on its way!
« on: December 21, 2021, 04:17:40 PM »
Great idea and finally some life on this Forum again. Unfortunately, I will not be able to join this and doing my own part. I definitely don’t have enough time for that. I‘m not even be able to work on my own project.

Still, I wish u good luck with that. :D

thank you, I thought so too and that's why I'm doing it.
shame you can't join, but I totally get it. we don't have time for everything in life. right now I'm having some busy days myself. still, this wouldn't be a big project, you could get it done in like an hour. I think you should reconsider, that's all. ;)

5
Collaboration / SPACEY Collab: UPDATE 1
« on: December 20, 2021, 10:44:22 AM »
Antikore has done his part already - check it out!



6
Collaboration / New SPACEY Collab on its way!
« on: December 18, 2021, 12:24:45 PM »
Hello, builders!  :D
I'm preparing a new Collab. It's themed around S P A C E .


HOW TO JOIN:
To participate, let me know either under this post or join Plugger's Zone - our Discord server: https://discord.gg/JGq2mv5

HOW DOES THIS WORK:
You will be tasked to create a level. when you're done, export it as a PB-compatible file (no .EXE's, please). message me privately with a download link (Google Drive, Dropbox, mail attachment - whatever suits you). I will provide my own level, create transisions for in-between entries and release the game. it will be available on the Explore section and (hopefully) as an EXE file.

GENERAL GROUND RULES:
-don't give me anything that wouldn't pass as an Explore submission. obviously*
-your level should be short. aim for 30 seconds - 1,5 minutes of play time
-you are allowed to include multiple areas
-theme your level around SPACE. make of that what you will: traversing the Moon, flying in between planets or exploring spaceships. try not to be too vague with it, tho
-adequate difficulty, don't make your level impossible
-sandbox areas are preferred, but I accept game files as well

CAN I INCLUDE CUSTOM ASSETS?
custom assets (such as graphics and music) are allowed and welcomed. if you don't own PB Pro and want to include some custom things of your own, attach them with your level entry and leave appropriate notes. maybe we could work something out.

*COPYRIGHTED MATERIAL?
I will respect the UELA. copyrighted material will be replaced by safe alternatives for the Explore release.
hovewer, I will include them for the .EXE export.

DEADLINES:
joining deadline ends in a week, Saturday 25th at 6PM CET (GTM+1) | 12AM EST (GTM-5).
entry deadline ends at Friday 7th of January next year, 10PM CET (GTM+1) | 4PM EST (GTM-5).

List of participants:

7
it's not pleasant  ??? ::)

8
uhh, I think you're talking about Ultimate Platformer Engine. that's a different thing. you can't interchange these two, I'm pretty sure

9
vertically it's around 8000 pixels. that's around 250 tiles to work with.
there is no horizontal barrier, or at least it's VERY far. happy to help :))

10
you can change character appearance to anything you want, BUT it's exclusive to Pro DLC.
however, flying is free and easy. it uses swimming settings. in the command prompt, type 'fly =' followed by any of these: "standard, top down, midair jumps, [or] none".

11
Suggestions / Re: Harm player should work even with unlimited health
« on: August 05, 2021, 09:29:34 AM »
really? I'm surprised that it doesn't  ???

12
maybe you turned on 'Jump Higher' property or Super Jump? pretty far out there but wouldn't hurt to check

13
Code: [Select]
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ERROR in
action number 1
of Mouse Event for Glob Left Released
for object obj_m_selection:

unable to add undefined to a string############################################################################################
gml_Script_scr_add_to_folder (line 182)
gml_Object_obj_m_selection_Mouse_56 (line 22)

14
Working with Platform Builder / Re: Where are the block templates
« on: July 21, 2021, 04:59:33 PM »
oh, you mean default ground tiles? sorry, I misunderstood.
in that case, go to Custom Tiles, create a new tileset and you'll find another 'Template' button there

15
Working with Platform Builder / Re: Where are the block templates
« on: July 21, 2021, 04:49:44 PM »
click 'Menu' (or shortcut 'U'), go to Game Setup (there's also a shortcut, P), find Upload Sprite Sheets and find what you need. then click 'Template' to export a sprite sheet which you will edit. once you're done swapping your graphics, upload by clicking 'Import'

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