Author Topic: GROUPING  (Read 2387 times)

saiwong3268

  • Level 6: Milder
  • *
  • Posts: 119
    • View Profile
GROUPING
« on: January 05, 2020, 10:22:39 PM »
It would be good to be able to group objects together in-game so that you can command them as a group.

For example:


if group (ID) x   > 700
{
…. do something ...
}
« Last Edit: January 05, 2020, 10:23:13 PM by saiwong3268 »

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: GROUPING
« Reply #1 on: January 06, 2020, 03:38:00 AM »
I love it!

War

  • "The top player is here!"
  • Level 20: Nobom
  • *
  • Posts: 1490
    • View Profile
    • My website
Re: GROUPING
« Reply #2 on: January 06, 2020, 07:54:27 AM »
It would be good to be able to group objects together in-game so that you can command them as a group.

For example:


if group (ID) x   > 700
{
…. do something ...
}
This is a really important feature to implement. Im a former MMF2 dev, I already know how it works.
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: GROUPING
« Reply #3 on: January 06, 2020, 04:22:22 PM »
This would be PERFECT for PB to solve the ID problem that has caused a lot of issues. The question is...Is it possible?

War

  • "The top player is here!"
  • Level 20: Nobom
  • *
  • Posts: 1490
    • View Profile
    • My website
Re: GROUPING
« Reply #4 on: January 06, 2020, 07:19:06 PM »
This would be PERFECT for PB to solve the ID problem that has caused a lot of issues. The question is...Is it possible?
Surely, but let me explain how it works in MMF2.
MMF2 uses a system called "Object Qualifiers", it allows to add in object properties a qualifier (example:"Enemy","Water","Wastebasket",etc...)
And so, we create events that affect not a single object, but every object with the selected qualifier.
Example:I have a "Player" object that can attack and many objects that all have the enemy qualifier. I want them to die when attacked by Player.
Code: [Select]
WHEN "Player" attacks object
IF the object = Enemy group
   Delete the object
ELSE
   Do Nothing
ENDIF
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: GROUPING
« Reply #5 on: January 06, 2020, 08:00:27 PM »
Sounds really cool. What is this software?

War

  • "The top player is here!"
  • Level 20: Nobom
  • *
  • Posts: 1490
    • View Profile
    • My website
Re: GROUPING
« Reply #6 on: January 06, 2020, 08:49:14 PM »
Sounds really cool. What is this software?
MMF2 aka Clickteam Fusion 2.5. It cost 80€.
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: GROUPING
« Reply #7 on: January 06, 2020, 09:01:16 PM »
I don't understand the € thingy. But I guess it's Europe currency, right? I'm familiar with it somewhat.

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: GROUPING
« Reply #8 on: January 06, 2020, 11:02:26 PM »
Eurs
« Last Edit: January 06, 2020, 11:02:56 PM by Antikore »
Sorry because my English is not very good because I'm Spanish ;) :P

War

  • "The top player is here!"
  • Level 20: Nobom
  • *
  • Posts: 1490
    • View Profile
    • My website
Re: GROUPING
« Reply #9 on: January 07, 2020, 06:34:56 AM »
I don't understand the € thingy. But I guess it's Europe currency, right? I'm familiar with it somewhat.
Yeah, it is the actual currency for Europe countries (UK is not inclueded)
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: GROUPING
« Reply #10 on: January 07, 2020, 03:59:32 PM »
Did Antikore mean Euros?

War

  • "The top player is here!"
  • Level 20: Nobom
  • *
  • Posts: 1490
    • View Profile
    • My website
Re: GROUPING
« Reply #11 on: January 07, 2020, 04:49:48 PM »
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

TingThing

  • Admin and Developer
  • Level 20: Nobom
  • *
  • Posts: 1395
  • Creator and Developer of Platform Builder
    • View Profile
    • Platform Builder Home
Re: GROUPING
« Reply #12 on: January 23, 2020, 01:30:58 AM »
I don't understand the € thingy. But I guess it's Europe currency, right? I'm familiar with it somewhat.


A Euro is roughly equivalent to an american dollar. It changes some. Last I checked, 1$ is 0.9 Euros.

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: GROUPING
« Reply #13 on: January 23, 2020, 01:41:22 AM »
Ah! Thanks for telling me!