Author Topic: Damage and hurt effects for enemies.  (Read 1398 times)

Antikore

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Damage and hurt effects for enemies.
« on: May 18, 2018, 04:00:50 PM »
I want a feature for PB for enemies to execute commands or spawn items or something when they take damage or they hurt the player, as the death effects.

I imagine possibilities and I think it would be a very good thing and I don't think it would be hard to make.

Examples:

Hurt Settings - When the enemy hurts the player
For example, a fire gruppy, when the gruppy hurts the player, a command prompt executes and a timeline starts, during 8 seconds that timeline will damage each second the player as it was set on fire.

Damage Settings - When the enemy is damaged by something (not necessarily players).
For example, a pig or boar, when the player hurts it, a sound effect of a pig growl or something like that. That will be very epic.

These are only examples, probably a lot of more things probably are possible thanks to this. Hopefully, TingThing will add this in the future.
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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Re: Damage and hurt effects for enemies.
« Reply #1 on: May 18, 2018, 05:47:02 PM »
Can't argue those suggestions!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
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Re: Damage and hurt effects for enemies.
« Reply #2 on: June 22, 2018, 03:32:53 PM »
Glad they made it into PB! V 5.2!