I want a feature for PB for enemies to execute commands or spawn items or something when they take damage or they hurt the player, as the death effects.
I imagine possibilities and I think it would be a very good thing and I don't think it would be hard to make.
Examples:
Hurt Settings - When the enemy hurts the player
For example, a fire gruppy, when the gruppy hurts the player, a command prompt executes and a timeline starts, during 8 seconds that timeline will damage each second the player as it was set on fire.
Damage Settings - When the enemy is damaged by something (not necessarily players).
For example, a pig or boar, when the player hurts it, a sound effect of a pig growl or something like that. That will be very epic.
These are only examples, probably a lot of more things probably are possible thanks to this. Hopefully, TingThing will add this in the future.