Author Topic: Character Tail (EDIT)  (Read 1568 times)

CGM

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Character Tail (EDIT)
« on: July 26, 2019, 06:28:59 PM »
Strange title? Yes. It is. Whenever you collect a star in PB, the player leaves a colorful trail. It's a nice little effect. But, it's only available with invincibility turned on. Now, what if we could do it anytime? What if there were commands like,

"Player 1 tail=60 seconds"Or"Enemy (ID) tail=true"or"Player 1 tail=true"or"Player 1 tail=randomcolors."This gives us a pretty good kit for using these effects. If only we knew 7.0 would feature this... I hope this makes it into PB 7.0.
EDIT: I want this to apply to projectiles, NPC's, blocks, enemies, etc. Not just the character.
« Last Edit: August 03, 2019, 05:34:50 PM by Christian Game Maker »

Mechasaur

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Re: Character Tail
« Reply #1 on: July 27, 2019, 07:21:35 AM »
"Character Tail"

typo?

War

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Re: Character Tail
« Reply #2 on: July 27, 2019, 08:39:36 AM »
He talks of the rainbow trail made while invincible.
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

CGM

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Re: Character Tail
« Reply #3 on: July 27, 2019, 12:47:30 PM »
I was certain I  made that clear. If you check your cursor settings in your PC, you can adjust the mouse tail. So, I gave this the same name. I wasn't sure what to call it.

Antikore

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Re: Character Tail
« Reply #4 on: July 29, 2019, 08:00:13 PM »
There is a way to enable/disable effects of invincibility, however, doesn't seem to work for me at least when I don't have invincibility.
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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Re: Character Tail
« Reply #5 on: July 29, 2019, 08:17:08 PM »
I know. But, I don't want to make the character to be invincible. Or be colored. I just want it to behave like the invincibility tail effect does.