This commands or functionalities for PB will be cool, for example.
This x = 5
This = cease fire
remove this
I thought on multiple ways to call it
This (C#), Self (GML), Me (Skript)
This will cause something to do something, but only that thing. For example
This x + 8
if you use that in an enemy jump command input, only that enemy will move 8 pixels in the x. But if you use in a command block, the player who passes it will be the thing that moves in the x.
Another example
this = cease fire
If this is an enemy, will cease-fire.