Author Topic: CODEMASTER MODE (Im sure everyone will say "NO, its too difficult to implement")  (Read 1444 times)

War

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It's like the advanced mode, but it's EVEN MORE ADVANCED (and when we choose to make a game in CODEMASTER MODE, we can't change it anymore to Advanced or Simple)
Like, we can make custom bindings in game options (to prevent players we could put a CD mention on the explore section page of the game)
We could also use more precise values, like for projectile speed we could define it in pixels/seconds, on on sprite speed we could put 60fps/second, 30fps/second, etc...
And... We could even edit the scripts of the default resources of the game (not of PB, because PB has just given a copy of the PB default resource, and the game consider that copy as its default resources)
Yeah, this will be impossible to implement, but this would be AMAZING.
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

Antikore

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It's a good idea, but I doubt TingThing will add such big thing. For me, I'm still waiting a way to put my own speed to things with the normal mode, just imagine.
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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I just want a GML remake for Platform Builder. That's what I want. Basically just create the same things GML has, and just re-word stuff and put in Command Prompt form so that it's easy to type, and not case sensitive. I don't care if it's as advanced as GML. I'd be willing to learn it.

Antikore

  • Developing Mortal Theater at day, developing depression at night.
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I just want a GML remake for Platform Builder. That's what I want. Basically just create the same things GML has, and just re-word stuff and put in Command Prompt form so that it's easy to type, and not case sensitive. I don't care if it's as advanced as GML. I'd be willing to learn it.
In that case you can just use GMS anyway xD
But yes I also want that
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
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I'm not very interested in GMS2. I love Platform Builder, and I wanna have something more complex to do practically anything we want. Yes, the UPE does that, but TingThing has a way of simplifying things and such with PB.