Author Topic: Enemy Cusomising  (Read 1236 times)

Wizard Indie Games

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Enemy Cusomising
« on: June 28, 2020, 05:50:28 PM »
How can I add new animations and actions to enemies? For example, I would like a ranged attack animation like with the player.
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War

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Re: Enemy Cusomising
« Reply #1 on: June 28, 2020, 07:06:19 PM »
How can I add new animations and actions to enemies? For example, I would like a ranged attack animation like with the player.
Enemies only have 1 animation, but you can use the "change enemy [id of the enemy that you wanna change], [id of the new enemy]" command to turn them into another enemy.
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CGM

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Re: Enemy Cusomising
« Reply #2 on: June 28, 2020, 11:58:48 PM »
Not true! You can use commands to change enemy sprites.

Wizard Indie Games

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Re: Enemy Cusomising
« Reply #3 on: June 29, 2020, 06:31:07 AM »
If you have time could someone please explain further or direct me to the relevant resource? Many thanks.
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam

Wizard Indie Games

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Re: Enemy Cusomising
« Reply #4 on: June 29, 2020, 10:29:53 AM »
Cool. I got the enemy to change its sprite to a shooting animation when firing a projectile, then delay for 0.5 second then change back. Works nicely!

Thanks!
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam

CGM

  • Christian, 3D artist, former Platform Builder gamdev
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Re: Enemy Cusomising
« Reply #5 on: June 29, 2020, 03:56:21 PM »
You're welcome!