Author Topic: Possible Bug  (Read 925 times)

Wizard Indie Games

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Possible Bug
« on: August 07, 2020, 09:11:00 AM »
I put this into the 'Harm Character' part of an enemy's settings:

if percent chance = 50
{enemy sprite = 158}
else
{enemy sprite = 157}

delay = 5
enemy sprite = 156

It works OK except the enemy drops down through the ground tile after the attack.  All the sprites have the same hit box values.
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
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Red Mist: Rivers of Blood

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Antikore

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Re: Possible Bug
« Reply #1 on: August 07, 2020, 01:35:49 PM »
It tresspasses the floor you mean?
Sorry because my English is not very good because I'm Spanish ;) :P

Wizard Indie Games

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Re: Possible Bug
« Reply #2 on: August 07, 2020, 03:54:38 PM »
Not sure what you mean. I have sent my project to Ting Thing and he thinks it is a glitch with the bounding box which he hopes to fix soon.
Developer of:

AI Anomaly
Dickie A Cumming
Someone Cloned The President
Freedom! Do or Die
Pension Day
Red Mist: Rivers of Blood

Available on Steam

TingThing

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Re: Possible Bug
« Reply #3 on: August 18, 2020, 02:12:40 PM »
Yup. This should be resolved now. Let me know in the bugs page if you're still having problems.