In PB 5.4, there are only 3 things I really want to see. #1: Store menu/stored items in pause menu. (Can be found in another topic.) #2: Charge shots. Holding the shoot key longer makes the shots go higher and farther. #3: Targets. In Stickmans Bad Luck, there is a bow and arrow which is used to hit targets. These targets activate things. These targets would be super easy to develop. Simply (to Ting Thing. Note this is how I see it. I am not a programmer.) Take the stickman game sprites and add them into PB (the target sprites) and program them so that when a projectile (if the projectile is set to activate switches/targets) hits the target, it is supposed to do what Command Prompt tells it to do. This way, we can make puzzle games easier. If you want to see these suggestions in Platform Builder, post a reply!