Author Topic: Castle Chamber [Alpha 0.3.4]  (Read 33971 times)

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: Castle Chamber [Alpha 0.3.2]
« Reply #120 on: January 20, 2019, 03:42:33 PM »
I tried a speedrun for the tutorial of Castle Chamber.

Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: Castle Chamber [Alpha 0.3.2]
« Reply #121 on: January 21, 2019, 05:47:12 PM »
Cool! Haven't seen it yet, but hopefully I will soon!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: Castle Chamber [Alpha 0.3.2]
« Reply #122 on: January 21, 2019, 05:55:00 PM »
Oh, I thought it was 39 minutes. Not seconds.

Alley

  • The Blue Leader
  • Level 17: Clanker
  • *
  • Posts: 705
  • Deals with art in PC and acting and drawing
    • View Profile
    • Team Alju5
Re: Castle Chamber [Alpha 0.3.2]
« Reply #123 on: January 21, 2019, 09:23:28 PM »
I thought that this video has been sped up. Too silly by me. :P But this means you play it notably fast. ;)

If you made this, you also should make such kind of speed runs or gameplay about the other worlds and levels also. :)
Alley (T_Alj5)

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: Castle Chamber [Alpha 0.3.2]
« Reply #124 on: January 21, 2019, 11:09:26 PM »
I just wish it showed the game in full screen, and was in higher quality.

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: Castle Chamber [Alpha 0.3.2]
« Reply #125 on: January 22, 2019, 07:50:57 AM »
As the rest of the game is unfinished yet, so, I decided to do a simple speedrun of something easy.
Sorry because my English is not very good because I'm Spanish ;) :P

Alley

  • The Blue Leader
  • Level 17: Clanker
  • *
  • Posts: 705
  • Deals with art in PC and acting and drawing
    • View Profile
    • Team Alju5
Re: Castle Chamber [Alpha 0.3.2]
« Reply #126 on: January 22, 2019, 12:41:06 PM »
The tutorial is really easy and short compared with all your remaining game which is correct considering that it is just tutorial. ::) However, if you just made a short tutorial speed running which is all you will make it is not a very entertaining product for opening considering the time you have spent for this.  :-\

Short videos are appreciated and I admit it. People mostly don't bother to watch long videos but you should consider a trailer then as well your tutorial will not explain much about your game.
« Last Edit: January 22, 2019, 01:55:22 PM by Alley »
Alley (T_Alj5)

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: Castle Chamber [Alpha 0.3.2]
« Reply #127 on: January 22, 2019, 12:59:29 PM »
I'm planning to create a Trailer for the game, but I'm still thinking on when.
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: Castle Chamber [Alpha 0.3.2]
« Reply #128 on: January 22, 2019, 09:46:11 PM »
Do it soon! Make it look amazing!

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: Castle Chamber [Alpha 0.3.2]
« Reply #129 on: May 05, 2019, 08:43:31 PM »
I will post a patch soon for Castle Chamber!
Sorry because my English is not very good because I'm Spanish ;) :P

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: Castle Chamber [Alpha 0.3.3]
« Reply #130 on: May 06, 2019, 08:18:47 PM »
I'm glad to tell you that I'm returning to work on Castle Chamber again! Hooray!

Sneaky Peaky...

Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: Castle Chamber [Alpha 0.3.3]
« Reply #131 on: May 06, 2019, 08:49:31 PM »
FINALLY! After...Months of waiting, finally you're getting back to work! I love that game!

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: Castle Chamber [Alpha 0.3.3]
« Reply #132 on: May 06, 2019, 08:50:04 PM »
FINALLY! After...Months of waiting, finally you're getting back to work! I love that game!
Thank you :D
Sorry because my English is not very good because I'm Spanish ;) :P

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: Castle Chamber [Alpha 0.3.3]
« Reply #133 on: May 06, 2019, 08:50:52 PM »
In some days, TingThing will publish the update lively.
Sorry because my English is not very good because I'm Spanish ;) :P

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: Castle Chamber [Alpha 0.3.3]
« Reply #134 on: May 06, 2019, 09:24:36 PM »
Lol, it was published right now :D
Changelog for Castle Chamber a0.3.4:
- Added achievements.
- Added some new settings.
- Modified the aspect of the saving animation
- Fixed: Sounds were not playing correctly
- Fixed: Background was not displaying correctly.
- Fixed: Commands were not executing correctly.
- Fixed: Some sounds were modified automatically.
- Fixed: Death Jockey's color was not correctly set.
- Fixed: World 1 was impossible to complete.
- Many minor fixes and improvements.

Enjoy this new update for Castle Chamber :D
Sorry because my English is not very good because I'm Spanish ;) :P