Author Topic: 6.1 projectile command  (Read 768 times)

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
6.1 projectile command
« on: October 02, 2018, 12:15:01 AM »
Projectiles got a huge upgrade in 6.0. Why not see some more changes? If a character has the return setting on, then the command prompt block appears for commands to play when the projectile get's back to the player. Need this for Boomerangs in ASM. So that I can limit the amount of boomerangs you can shoot. You have one projectile, then you shoot the boomerang, then you louse it. When the boomerang gets back to the character, then it plays (for example) a command to give the player another bullet. So, it works like SMO or something.