Author Topic: Modify enemies and stuff through commands in-game  (Read 1040 times)

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Modify enemies and stuff through commands in-game
« on: January 08, 2019, 10:01:55 AM »
I think this feature will add a lot to the game.
These are the commands
Code: [Select]
Enemy (ID) health
Code: [Select]
Enemy (ID) max health
Code: [Select]
Enemy (ID) weakness
Code: [Select]
Enemy (ID) power
Code: [Select]
Enemy (ID) speed
Code: [Select]
Enemy (ID) animation speed tu
Code: [Select]
Enemy (ID) can harm character
Code: [Select]
Enemy (ID) harmedetc.
This only will keep in-game, this not modifies completely and permanently anything.

Also with blocks
Code: [Select]
Block (ID) times
Code: [Select]
Block (ID) duration
Code: [Select]
Block (ID) disable
Code: [Select]
Block (ID) destroy
Code: [Select]
Block (ID) destroy weakness
Code: [Select]
Block (ID) trigger
Code: [Select]
Block (ID) trigger weakness
And with more stuff!
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: Modify enemies and stuff through commands in-game
« Reply #1 on: January 08, 2019, 05:56:17 PM »
No way! That would be awesome!