Author Topic: Steam Achievements  (Read 794 times)

Antikore

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Steam Achievements
« on: January 11, 2019, 10:40:07 PM »
A good way to make platform builders active is with achievements. Platform Builder is in steam considered as a game, like any other game, and probably it can have achievements for the program. Here is a list I think will be cool achievements:

Legend: Name // Description // How to do
- Let there be light // Create your new and flammable overworld // Create 1 overworld.
- Pathway Maker // Create a level for your game // Create a new area
- Lab Monkey // Test your level to see how it works // Press the test button 1 time
- Compulsive builder // Place over 1,000,000 objects in all-time // Place over 1,000,000 objects from the start to now.
- Otherworlds // Play an explore section's game // (Description)
- Build, Play and overall share // Share your game to explore section // (Description)
- Crash Tester // Die 1000 times in all-time // (Description)
- Postmortem // Health bar is 0 but you don't die // Use the command prompt of player's death to change your health to any other value than 0 and then use it.
- Sleep with fish // It's beautiful, see it, blueish as the sea... // Die by lack of oxygen in underwater.
- Stay tuned // Update another's game at explore section // (Description)
- Professional Questioner // Get all the possible assistant messages in all time // (Description)
- Programmer // Place over 1,000 command blocks // (Desc.)
- Teleporter // Use any website link on the main menu // (Desc.)
- Jukebox Keeper // Change your title music // (Desc.)
- For example... // Finish the Platform Builder example file // (Desc.)
- 1 is good, 2 are better // Play a co-op game // (Desc.)
- Brainbath // Stay 10 minutes READING at the EULA page // Stay 10 minutes at the EULA page, but you have to move/scroll at least each 1 minute.
- Architect // Place over 50,000 blocks // (Desc.)
- 24/7 // Keep the game opened during 24h // (Desc.)

These are ideas, you can suggest your ideas too and I will suggest some more. Now it's time to sleep. Bye!
Sorry because my English is not very good because I'm Spanish ;) :P

Gizgord

Re: Steam Achievements
« Reply #1 on: January 12, 2019, 07:23:05 PM »
A good way to make platform builders active is with achievements.
I agree. it'd be neat. :P

Christian Game Maker (CGM)

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Re: Steam Achievements
« Reply #2 on: January 16, 2019, 01:38:36 PM »
Sure would!

Mechasaur

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Re: Steam Achievements
« Reply #3 on: January 17, 2019, 10:40:05 AM »
A good way to make platform builders active is with achievements.

you don't say

Christian Game Maker (CGM)

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Re: Steam Achievements
« Reply #4 on: January 17, 2019, 05:31:41 PM »
Ting is a busy guy you know... He writes theological articles. All the time. From what I can tell.

Mechasaur

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Re: Steam Achievements
« Reply #5 on: January 17, 2019, 07:35:55 PM »
understandable

Antikore

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Re: Steam Achievements
« Reply #6 on: January 05, 2021, 07:34:20 PM »
This is a cool idea still I think
PD:




"120 days :pog:"
Sorry because my English is not very good because I'm Spanish ;) :P

Christian Game Maker (CGM)

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Re: Steam Achievements
« Reply #7 on: January 05, 2021, 07:38:02 PM »
Me: Lets see what cringe I wrote back 2 years ago...okay, nothing too cringy here.