Hello everyone,
I'm just posting to give a quick update for my work with the Ultimate Platformer Engine. Because of this time of the year, I am busy doing many different things. But I do what I can with this project on the side.
I ran some tests, and the UPE is compiling .pbx games without many problems. This is good!
As for working with the engine itself, this will take some time. There are literally thousands of lines of code to sort through and clean up so that it is presentable to the general public. (The one script I use to handle command prompts alone is over 14 thousand lines of code.) In order to make this engine make sense (especially for people who have never used Platform Builder), I need to include a ton of explanatory notes within the code. This process is similar to all of the explanation stuff which happens when you right-click on things in Platform Builder. It takes time. I feel like I'm writing a computer manual. Today I finished doing almost all of the notes for the character object, which is the biggest thing. But I still have to do most of the scripts and other objects.
I am working on a mini example game with 2 or 3 levels. The first levels is done. This will give the the opportunity to runs tests with the engine, but it won't be sufficient to run all of the testing which I will need to do.
I still can't give an estimate for when I will be finished. I'm still expecting to be done in a couple month's time.
Hang in there,
TingThing