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Commands that use coordinates
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Topic: Commands that use coordinates (Read 1907 times)
Antikore
Developing Mortal Theater at day, developing depression at night.
Level 22: Trex
Posts: 2020
Enjoying Platform Builder from the very start
Commands that use coordinates
«
on:
July 05, 2019, 07:19:49 PM »
We have a lot of commands, but we don't have any command that directly executes with coordinates. For example.
Spawn enemy 1 = 12, 16
Spawning enemy 1 at x 12 and y 16.
That also with the rest of commands that can handle positions somehow.
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Sorry because my English is not very good because I'm Spanish
CGM
Christian, 3D artist, former Platform Builder gamdev
Master Builder
Posts: 3836
Re: Commands that use coordinates
«
Reply #1 on:
July 06, 2019, 06:05:24 PM »
IDK what that means.
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//www.youtube.com/watch?v=GgKd_Kfy2aU
Antikore
Developing Mortal Theater at day, developing depression at night.
Level 22: Trex
Posts: 2020
Enjoying Platform Builder from the very start
Re: Commands that use coordinates
«
Reply #2 on:
July 06, 2019, 06:23:49 PM »
Spawn things at coords
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Sorry because my English is not very good because I'm Spanish
CGM
Christian, 3D artist, former Platform Builder gamdev
Master Builder
Posts: 3836
Re: Commands that use coordinates
«
Reply #3 on:
July 06, 2019, 07:44:55 PM »
Can't we already do that?
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//www.youtube.com/watch?v=GgKd_Kfy2aU
Antikore
Developing Mortal Theater at day, developing depression at night.
Level 22: Trex
Posts: 2020
Enjoying Platform Builder from the very start
Re: Commands that use coordinates
«
Reply #4 on:
July 06, 2019, 07:46:54 PM »
Not directly. We need something on that coordinate to do it, or other ways are hard or impossible in some cases.
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Sorry because my English is not very good because I'm Spanish
CGM
Christian, 3D artist, former Platform Builder gamdev
Master Builder
Posts: 3836
Re: Commands that use coordinates
«
Reply #5 on:
July 06, 2019, 09:06:41 PM »
Ah.
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//www.youtube.com/watch?v=GgKd_Kfy2aU
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Commands that use coordinates