congratulations to the PB team! it took a while, but I'm happy to finally make it out of the Beta phase
I'm repeating myself, but it has to be said again; new graphics make a BIG difference. along with some nice new features (my favourites as of now are vibrate, FPS target commands, command search, definitely foreground sprites for HUDs).
at this point I'm pretty content with Platform Builder. most of the often requested features (custom HUDs, stand-alones, good controller support, plenty of conditionals, many more) have been added. it feels good. I've been here through most of it, sadly the community is not as robust and active as it was few years ago. CGM and Alley seemingly lost interest, and most of the other guys have moved on to other things. right now I see a good opportunity to inject some much-needed life into this community again. I know, that was the plan all along. spelling it out is kind of redundant. well, the foundation has never been as solid.
sorry, I went for a bit of a tangent. bottom line, I'm very excited for what the future holds for PB