Author Topic: The Adventures of Super Mike 1  (Read 37150 times)

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #30 on: October 06, 2018, 01:51:13 PM »
The demo is planned to be released around October 15! After 8 months of waiting, you all deserve this game! I was going to make this demo in an exe format. Until Ting said he doesn't produce exe demos. So, sorry about that! But the game will be ready for the explore! I'm going to experiment with a mode for beginners. Where help blocks are there to help the player. Plus, enemies are being created like crazy! I've got a boomerang bro type enemy, and hopping slime, and an enemy that works like the Sparr. Only, it's called a Jloey. It glows, and when jumped on, it goes into smoke!

Antikore

  • Developing Mortal Theater at day, developing depression at night.
  • Level 22: Trex
  • *
  • Posts: 2020
  • Enjoying Platform Builder from the very start
    • View Profile
    • PBuilder Resources
Re: The Adventures of Super Mike 1
« Reply #31 on: October 06, 2018, 02:23:04 PM »
Seem you're very excited to show us your game. Good work! :D
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #32 on: October 06, 2018, 02:24:03 PM »
Thank you!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #33 on: October 13, 2018, 10:51:24 PM »
After 8 months of development, ASM's first demo is out! Check it out on explore!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #34 on: October 14, 2018, 07:35:10 PM »
NOTE: The game isn't quite there. We are having publishing issues. I forgot to send publish data to Ting.

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #35 on: October 14, 2018, 11:28:26 PM »
It is officially on the Platform Builder Explore section!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #36 on: October 17, 2018, 06:37:25 PM »
The game has been out. And I saw a few bugs! But I will release a patch soon. But if you have played the game, tell me if it deserves an award seal Antikore made. The seal will be added to the Main Menu, and the main screenshot. The link to vote is here: https://theplatformbuilder.com/forums/index.php?topic=670.msg2732;boardseen#new Please vote yes! But if not, it's your opinion.

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #37 on: October 26, 2018, 10:59:05 PM »
ASM PATCH!!!
Alpha 0.0.2
Added-Placeholder until 6.2. A helping block that when bashed, takes the player to the place needed to complete the mission (Only temporary)
Added-Link to the ASM forum page in the explore menu
Added-credits
Fixed-Underground Music

Please report any more bugs you see in my game so that I can fix them. And send error codes to Ting Thing via these forums PM's, or in Report a bug or glitch board found on the home page of these forums!

CGM

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #38 on: November 11, 2018, 08:08:52 PM »
GAME UPDATE!!!
I've been developing stickman for awhile. I'm going back to ASM for a while now. I'm working on 9 new levels. I already have the layouts made, I just need to add flavor to them. Also, an inventory is coming. And limited boomerangs.

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #39 on: December 07, 2018, 12:36:38 AM »
ASM update 0.0.3 and beyond!
ASM alpha 0.0.3
Turtles now pop out of shells after 5 seconds
Deleted/replaced a few enemies in level 1 to be a little more simpler.
Added Sprinting as a new ability
Added message blocks that help you through the levels by giving tips and tricks.
Standard Boomerangs are now limited
fixed items not working when you move to underground area
fixed mini game woulden't run even if metal puddy was located

I am working on 0.0.4 right now too. It'll be out pretty quick, but 0.0.3 was really needed. I was inspired to work on it thanks to Alley for the inspiration for credits. Credits will be in the next update. Keep looking!

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #40 on: December 07, 2018, 05:32:52 AM »
ASM 0.0.4
Added Credits to the ending
Metal puddy now has the ability to have a seismic pound when you ground pound
Added a HD icon for the explore section
Changed area music in bonus game NOTE: The music mix in the middle of the underground area needs some help from Ting Thing. Couldn't fix that.
Fixed a testing menu that isn't supposed to be released yet
Added instructions on how to use the sprinting button
Fixed various bugs and glitches

Alley

  • The Blue Leader
  • Level 17: Clanker
  • *
  • Posts: 705
  • Deals with art in PC and acting and drawing
    • View Profile
    • Team Alju5
Re: The Adventures of Super Mike 1
« Reply #41 on: December 07, 2018, 02:52:03 PM »
I don't want to sound like praising myself but to be honest I suspect sometimes that people who start to work with their projects again after that I have released some better news about my own project especially if they include something similar then they may be inspired from something that they probably didn't think it is possible to make with PB... This is one of the reasons why I work with Invasion: Going Personal and why I ever started it to prove abilities and successfully advertise PB. I strive to be no successfully usually in such kind of plans nor ideas but when I am then I am very glad and honored. This is why I really appreciate when you mention my username for inspiring and giving ideas because of no matter if you opened your mouth just because of talk or you wanted to credit me a bit also, I know I could make one of my personal accomplishments come true. So thank you! :)

I'll check your news out from Explore if those are available.  O:-)
Alley (T_Alj5)

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #42 on: December 07, 2018, 06:46:50 PM »
As I said in another post in the introduction on Lindsay's profile, I have always considered you one of the top PB forum members! Since you are an inspiration. I just worked on my project a bit last night because I got bored with the other things I was doing. So, I thought I would work on it a bit.

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #43 on: December 08, 2018, 09:12:10 PM »
0.0.5
removed overworlds
fixed game crashing if you beat the entire game
various fixes

CGM

  • Christian, 3D artist, former Platform Builder gamdev
  • Master Builder
  • *
  • Posts: 3836
    • View Profile
Re: The Adventures of Super Mike 1
« Reply #44 on: December 08, 2018, 11:39:14 PM »
Something big is coming soon to the world 1 demo! It's not going to be a small thing!
« Last Edit: December 09, 2018, 12:35:59 AM by Christian Game Maker »