Author Topic: Level Mayhem!  (Read 38054 times)

War

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Re: Level Mayhem!
« Reply #150 on: February 03, 2020, 11:48:28 AM »
I'm going to investigate this.
I'm going to... Play Level Mayhem ¯\_(ツ)_/¯
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

War

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Re: Level Mayhem!
« Reply #151 on: February 03, 2020, 11:51:10 AM »
And wow, the new update is unbelievable.
Hey, wassup wassup? My name is Warrior555MainsGanon (but just call me War) and I'm the main guy behind Megaman Zero Online and the upcoming Matt's Adventure! I don't speak often here but I'm a very friendly lad so if you wanna talk, don't hesitate!

CGM

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Re: Level Mayhem!
« Reply #152 on: February 03, 2020, 02:36:17 PM »
What is it?

Setap

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Re: Level Mayhem!
« Reply #153 on: February 03, 2020, 02:44:12 PM »
that's a new one...
can you specify where exactly did you die? I'm going to investigate this.

this level:

« Last Edit: February 03, 2020, 02:45:01 PM by Setap »
setapdede Productions 2016-2022

Antikore

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Re: Level Mayhem!
« Reply #154 on: February 18, 2020, 08:19:59 AM »
The level cold metal it's bugged or its me?
The bouncy thing only appears when I die on the tar
Sorry because my English is not very good because I'm Spanish ;) :P

Gizgord

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Re: Level Mayhem!
« Reply #155 on: February 18, 2020, 12:34:52 PM »
The level cold metal it's bugged or its me?
The bouncy thing only appears when I die on the tar
you're initially supposed to bounce of a bullet. the spring acts as a last resort (1 HP left).

Antikore

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Re: Level Mayhem!
« Reply #156 on: February 18, 2020, 12:35:50 PM »
you're initially supposed to bounce of a bullet. the spring acts as a last resort (1 HP left).
Idk if physics changed but I couldn't jump from the bullet and reach the top. I tried it multiple times and I required 16 pixels more to reach.
Sorry because my English is not very good because I'm Spanish ;) :P

Gizgord

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Re: Level Mayhem!
« Reply #157 on: February 19, 2020, 12:04:11 PM »
Idk if physics changed but I couldn't jump from the bullet and reach the top. I tried it multiple times and I required 16 pixels more to reach.
have you tried wall-jumping after the bounce?
« Last Edit: February 19, 2020, 12:04:32 PM by Gizgord »

Antikore

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Re: Level Mayhem!
« Reply #158 on: February 19, 2020, 01:12:31 PM »
have you tried wall-jumping after the bounce?
I think nope.
Sorry because my English is not very good because I'm Spanish ;) :P

CGM

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Re: Level Mayhem!
« Reply #159 on: February 26, 2020, 04:07:18 PM »
Glitch!

Apparently you incorrectly linked level 3 of the sand world. You have Sandy 'N Mazy in 2 locations! It's in level 2 and 3. Please fix!

Gizgord

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Re: Level Mayhem!
« Reply #160 on: February 26, 2020, 07:01:59 PM »
Glitch!

Apparently you incorrectly linked level 3 of the sand world. You have Sandy 'N Mazy in 2 locations! It's in level 2 and 3. Please fix!
you got it, it's getting fixed soon.

CGM

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Re: Level Mayhem!
« Reply #161 on: February 26, 2020, 07:53:12 PM »
Thanks. It'd be nice if we did a steam chat, soon.

Gizgord

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Update 1.3.3
« Reply #162 on: April 22, 2020, 04:40:37 PM »
this is a quick update, basically covering little holes I left in version 1.3.2
I tested it a bunch and it should be good. if you still find any bugs, I'd be glad if you reported them. :)
« Last Edit: April 22, 2020, 07:49:57 PM by Gizgord »

CGM

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Re: Level Mayhem!
« Reply #163 on: April 22, 2020, 04:42:45 PM »
What happened to the last big, and major update you announced? Did I miss it?

Gizgord

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Re: Level Mayhem!
« Reply #164 on: April 22, 2020, 05:12:25 PM »
What happened to the last big, and major update you announced? Did I miss it?
you haven't missed it, I have yet to design everything and put it in.
it's not like I don't have any progress, but it's not a lot. I'm planning to seriously start development somewhere this week. ;)
« Last Edit: April 22, 2020, 05:13:03 PM by Gizgord »