Normal conversation of any generic day:You: What? Antikore is doing a new and likely to be unfinished project???
Me: Well, yes but its not that cool
You: You really have the indie spirit on you!
Me: Well, huh, I think I'm not that cool but yes, the truth can't be hidden.

Heyho! It's me, Antikore, with my new 63763784848455625th project.
The first thing that would come up to your mind is... What happened to Ghawst's Corridor?
Well, this time I have a real true epic awesome excuse:
First of all, Ghawst's Corridor broke completly due to PB updates, something that needs real effort to be fixed and I'm even not enough motivated to do so.
Second of all, this project could be called an "spiritual sequel", because it keeps the main concept (its basically the same game-genre) but this game is bigger and extended, with other lore and stuff.
Now, to the real project.
Welcome to the M̵̗̑ỏ̸̮r̸̦̈́t̴̯̀a̷̼͌l̷̰̽ Theater! Where our ̷̭̹̭͇̱͌́̒͝á̴̜̦̂c̷̘͕͕͒͆ͅt̶̗̫̜̪̔͆̀͂͝o̸̮͙̰̙̿͌̍͝͝r̶̫͕̘̲̃́̀̒̒ś̵̢͎̑̅̚ ̶̢̧͍̝̟̮͎̝͖̓̃͜͜͝c̷̢͔̫͔̖͔̮̯̖̦̩͛ͅͅͅa̶̧͖̬̻̭̜͖̘͌̉ń̷̡̩̠̰̣͔̀̊̈́̈́̓̎͌͂͋̕͝ ̸̛͇̟͍͎̮̤̬̬̞̰̃̈́̅̏̈́͂̽̄̾̔̾͛̕͝l̸͖̤͕̹̞͍̫̮̠͖͓̼͍̿͑̾̽̉́̾̽̄̒̋́̏͝o̶͕̜̦̱͖̪͇͖̻̗̞̟͒̾̈́̔̆̔͂̑̉̀͌̕̚͠s̷̜̥̆͋̏̌̋̚͠ȩ̴̛̲̤̱̠̙̩̼̼̳̹̥̖́̾̀͋̉̏́̀ ̸̠̺͍͚̥̝͈̬̼͉̱̇́̅͗͛̓̆̅̚͝ͅt̷͓͖̄͛̾̿̔̐̔͠h̶͙̮̳͕̙̩̝͔̞̬̫̄͑̉̆͌̋̒̅͆̽̋̅̕e̷̫̙̙̘̙͉̲̹̦̩̐͐̑̇̉͌̿̋͂̄̅́̚͝ͅi̷̢̧̜̩̳̬͖̭̗̹̼̬͕̊͒̓͊͠ͅr̵͕͕̟̖̟̩̭͆̌̊͛͛́̊̅̽͗̿ͅ ̸̺͉̯̹͐̑͂̃̽͊͐͘͘͘͝͝l̴̻̙̠̂́̐͒̀̇͘͘͝i̶̥̝͖̾̉͒̍̀̌̓̀̂̕͝v̷̼͓̭͎̠̬͈͋̊͌͛͋̈́ͅe̵͎͌͂̏ș̷̙͔̣̝̥̏ ̵̫͈̙̣̯̬̜̯͕̜̖̥͑̍̉̊͋̕͠͝ͅͅͅo̵̢̡̠̙͕͚̭̗̺̱̭̊̊́͒̉͆̉̈́͠n̴̡̨̤͙̫̝̫͇̞̠̖̱͕͒̎̿̅̑̎̚ͅͅ ̸̛̯̰̻̺͚̫̥͔̺̭̃́̒͆͘͝t̸̢̢̯̲̰͚̮͙͖̳̪͌͑͛̒̀͗̓h̴̡͖̤͇͙̬̫̥̮̯̼̲̞̭̉͗é̸͈̻͖͚̗̣̇̎͊͌͊́̉̈́͘̕͝ ̸̣͈̮́̈̔́͗̔̽̽̉̔̄̓̆͜ǎ̶̡̯͔̭̪̘̟̠̠͈̩̫̩̮̇̔ć̴̮̖̰͆̐̔̊́͘̚͠͠͝ţ̷̧̧̛̤͔̰̙̞̹̎̂̊̆̄̈́̓̽̃̚͘͠ḯ̴̛̙͈͖̞͆̎͌͐̎̀̌̋̎ơ̸̘̠͎̯̻̩͎̰͓͕̮͎̽̈́̊̈́̅͒ͅn̶͎̭̱͎͍͍̹͙̝̉̿̄͗̽͛̏͐̅͗.
"I don't know why but I feel out of this world, my only mission here is to advance through a theater without dying. I don't know what's this, but I feel like I've already l̶̜͒i̸̼̎v̵̭͠e̸̦͘d̴̞̈́ this."
Mortal Theater it's a roguelite game where you play as a theater actor. Your objective is to advance through a theater from one side to side without ḑ̶͌͘͝y̶̭͛̋i̴͍̹̻̽͂̾n̶̫͓̂g̶̺͂, fighting with enemies, collecting items and weapons etc.
Run through various environments and kill the maniac owner of the theater, who "represents" an ̵̬̦̭̃̾́s̷̯̽͌̄ĺ̶̥ä̴̦̜͌̈́v̴͈̍̏́é̸̞̗ ̵̛̭͚m̴̡̭̈́̅̄ȧ̶͍s̶̗͈̃̀ṱ̴̛͈̥̍͒e̶̯͗̿́͜r̵͙̗̃̍̂ of humans.
Main Features:
- Lots of items and weapons.
- 2 weapon slots and active & pasive item slots
- Multiple environments
- Multiple items and bosses
- Two game modes: Quick Mode (Go the further you can) & Story Mode (Try to kill the maniac)
I'm still waiting for PB 9 to look forward with this game, but I'm already testing and planning systems of how all the game will work. I've already done the dual wielding weapon slots and some map random generator.