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Messages - Gizgord

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631
Completed Games / Re: Level Mayhem!
« on: January 07, 2019, 11:22:07 AM »
Did I miss it?

No :P
yes, Im still alive and well. The game needs just a little work (little more than 3 levels tho) and I have nothing to do at this point but putin little effort and finish it.
Im sorry for putting your hopes up like 3 times without an outcome. the game is done before January ends and that is a scientific fact :)

Cheers,
Gizgord

632
Completed Games / Re: Level Mayhem!
« on: November 06, 2018, 07:26:11 PM »
By the way, it would be nice to chat via steam sometime!
I don't use really use Steam. but I'll try to talk in the chat, maybe we'll hit up. :)

633
Completed Games / Re: Level Mayhem!
« on: November 04, 2018, 02:57:56 PM »
Huh? I don't get it giz. You're saying the project is going to be dead?
oh my, no. I'll finish this game next week. it's just I didn't bother to... you know, finish it. for soo long. :P

634
Completed Games / Final update
« on: November 03, 2018, 08:14:54 PM »
yeah... let's not talk about it.  :-\ :-\

The game releases next week. 200%.



635
Completed Games / wait, it's October already?
« on: September 28, 2018, 08:07:16 PM »
I'll be honest here... the "new school" transition is harsher than I thought. I wasn't working on my game AT ALL. that's not to say I'm ditching the project, no! that'd be ridiculous, I've put too much work into this to just "not finish it". now it's a good time to do so.
what's left? three castles.
I want to have everything done and posted before October 5th, that is the game and a fancy trailer for it. but you know how my "I want to" turns out, so don't be surprised if something goes wrong.
until then, Gizgord.

636
Works in Progress / Re: Simple Quest! (Placeholder name)
« on: September 10, 2018, 08:55:55 PM »
I like this Progress Report you have going on. good luck with your game. :)
also, planning to release any demos?

637
Completed Games / Re: Level Mayhem!
« on: September 10, 2018, 08:52:47 PM »
Whenever I try to play Level Mayhem, it just complains that there's an invalid start point and it throws me into the end screen!
thanks for your notice, and also hi McPotato! good to see a new face on forums. :)
your problem should be fixed now.

638
Completed Games / ...
« on: September 06, 2018, 04:44:47 PM »
...oopsie daisy, did I miss the mark? oh dear.

I'm kind of embarrassed.  :))
the full update will go online probably not this weak, I'd say Wednesday.

stay tuned and thank you for waiting.

639
Announcements / Re: Platform Builder 6 is OUT!!
« on: September 01, 2018, 07:00:36 PM »
I like this update. it has some useful features. :)

640
Completed Games / Update 18 [4 DAYS LEFT]
« on: August 31, 2018, 12:02:57 AM »
Another Update!
this one is smaller than the previous two. I had a busy day, so I made that second bonus stage I hadn't done yet. and I added area boundaries to the overworld.

I'm tired... I'll see you later, in better condition.

641
Works in Progress / Re: The Adventures of Super Mike 1
« on: August 30, 2018, 11:54:22 PM »
glad to hear you're doing well.

642
Completed Games / Update 17 [5 DAYS LEFT]
« on: August 29, 2018, 11:48:01 PM »
As I said, here's your daily update!
this update is very similar to the one before - one level added, and some additional fixes to the existing ones.

this new level is placed in a desert and has a neat gimmick. play it and you'll know what I mean.
by the way, I didn't forget to name my levels - now I'm filling in the gaps.

after 1.0 releases, I don't plan to work on any other projects. if anything, I'll be quietly working on Level Mayhem. I have a few ideas left, plus a secret mini-project I had. won't finish it for the 1.0 release, but can be implemented in an eventual update.

tomorrow, more details about the release. see you then. :)

Please make it so that we can choose levels! Instead of unlocking them and needing to re-beat them each time we update!
you can use a teleport nearby spawn to play the newly added level.

643
Completed Games / Update 16 [6 DAYS LEFT]
« on: August 28, 2018, 11:45:30 PM »
Hey everybody, new update!
besides the obligatory new level, you can include some slight layout changes in Grass world.
in these next days, you'll get a fresh new update every day. I have to keep up my promise, and for the last 6 levels, I have 6 days. these will also include small layout changes, to fix the difficulty (not too easy, not too hard). and I'll probably squish in something PB6.0-related.


I have more to talk about, but you have to wait until tomorrow. see you then. :)

644
Resources / Re: Wath's the next tileset?
« on: August 25, 2018, 06:36:29 PM »
What's a PVZ tileset anyway?
Player vs Zombie, most likely.

645
Completed Games / I'm canceling update videos + new update
« on: August 23, 2018, 09:35:16 PM »
on a quick note, I'm canceling update videos.
I figured they are too time-consuming. recording, raw editing and adding text, then exporting can take up to two hours. yikes.

also. it's Update 15! there is one level added, you can play it by using a teleport.

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