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Suggestions / Settings for Checkpoint, Key/Door and Sign
« Last post by Free_Eagle on December 03, 2023, 10:55:29 AM »Hi, a few ideas came up while working with the Platformbuilder.
1) Checkpoint
A few setting options for the checkpoint would be great. For example, the text “Checkpoint” on/off. I also think the animation (Loop, or Frame 1 to x and Stop) is a good idea. For example, if you want a flag to be raised for the Checkpoint.
2) Key and Door
A few setting options for this would be great. A display in the HUD whether and which key you have. And whether you have to unlock the door separately or whether you can go straight through if the key fits.
3 Sign
A possibility to also display an image on the sign. The idea behind it are games for children who can't read yet.
Sorry for my bad English, but I hope it's understandable.
Best regards, free_eagle
1) Checkpoint
A few setting options for the checkpoint would be great. For example, the text “Checkpoint” on/off. I also think the animation (Loop, or Frame 1 to x and Stop) is a good idea. For example, if you want a flag to be raised for the Checkpoint.
2) Key and Door
A few setting options for this would be great. A display in the HUD whether and which key you have. And whether you have to unlock the door separately or whether you can go straight through if the key fits.
3 Sign
A possibility to also display an image on the sign. The idea behind it are games for children who can't read yet.
Sorry for my bad English, but I hope it's understandable.
Best regards, free_eagle