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Introductions / Re: Oh...hi guys...it's been a minute
« on: November 21, 2022, 11:51:02 PM »
Hey, @Alley ! It's nice to see you again. It'd be nice if we could chat on steam or discord sometime soon, maybe.
I'd rather not get into religious discussion here on the forums, I'd prefer to do that in a private conversation. I do have one comment to make on something you said, but we don't have to have a long argument about it.
I agree that by Platform Builder standards, ASM is an amazing game. But by indie game standards, ASM is just a cheap, horrible ripoff. Games like Spark the Electric Jester and Freedom Planet are hte kinds of games I'd want ASM to be as good as. But the thing is, ASM doesn't have anything that makes it truly unique or worth playing compared to those games, which I highly recommend you look into playing if you haven't. If ASM was to be finished, I'd want it to meet those standards. Spark and Freedom Planet both are high-quality retro games that are lots of fun and aren't buggy with amazing graphics and fun game mechanics, and ASM was the opposite of all of that.
I looked at a braindump I made of ideas of things to put into the game, and the one game mechanic that sounded pretty fun would be to have a paint machine that works like F.L.U.D.D from Super Mario Sunshine and have similar mechanics from Paper Mario Color Splash. It sounds like a fun idea, but I haven't been able to think of anything original and fun that could work. ASM was a very colorful game, I mean, just look at the logo. I even was going to have different things behave different based on color, but the system never was fully realized and it was a bit complicated. To me it being based on colors of paint could be a fun idea if I was to ever continue the game. If I had a solid idea of what the game mechanics were to be, and if it was fun, and I had a team of creative people to design levels and do some coding, I would make the game happen. But I don't have any of that, so ASM is cancelled for now. But that doesn't mean I'm not interested in continuing the project. Also, I'd probably change the project's name as The Adventures of Super Mike is a really dumb name.
I hope you have a good day, Allar. God bless!
I'd rather not get into religious discussion here on the forums, I'd prefer to do that in a private conversation. I do have one comment to make on something you said, but we don't have to have a long argument about it.
I agree that by Platform Builder standards, ASM is an amazing game. But by indie game standards, ASM is just a cheap, horrible ripoff. Games like Spark the Electric Jester and Freedom Planet are hte kinds of games I'd want ASM to be as good as. But the thing is, ASM doesn't have anything that makes it truly unique or worth playing compared to those games, which I highly recommend you look into playing if you haven't. If ASM was to be finished, I'd want it to meet those standards. Spark and Freedom Planet both are high-quality retro games that are lots of fun and aren't buggy with amazing graphics and fun game mechanics, and ASM was the opposite of all of that.
I looked at a braindump I made of ideas of things to put into the game, and the one game mechanic that sounded pretty fun would be to have a paint machine that works like F.L.U.D.D from Super Mario Sunshine and have similar mechanics from Paper Mario Color Splash. It sounds like a fun idea, but I haven't been able to think of anything original and fun that could work. ASM was a very colorful game, I mean, just look at the logo. I even was going to have different things behave different based on color, but the system never was fully realized and it was a bit complicated. To me it being based on colors of paint could be a fun idea if I was to ever continue the game. If I had a solid idea of what the game mechanics were to be, and if it was fun, and I had a team of creative people to design levels and do some coding, I would make the game happen. But I don't have any of that, so ASM is cancelled for now. But that doesn't mean I'm not interested in continuing the project. Also, I'd probably change the project's name as The Adventures of Super Mike is a really dumb name.
I hope you have a good day, Allar. God bless!